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// htmlArea v3.0 - Copyright (c) 2003-2004 interactivetools.com, inc.
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// This copyright notice MUST stay intact for use (see license.txt).
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//
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// Portions (c) dynarch.com, 2003-2004
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//
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// A free WYSIWYG editor replacement for <textarea> fields.
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// For full source code and docs, visit http://www.interactivetools.com/
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//
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// Version 3.0 developed by Mihai Bazon.
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//   http://dynarch.com/mishoo
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//
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// $Id: dialog.js,v 1.1.1.1 2005/01/30 10:31:05 rdjurovich Exp $
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// Though "Dialog" looks like an object, it isn't really an object.  Instead
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// it's just namespace for protecting global symbols.
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function Dialog(url, action, init) {
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	if (typeof init == "undefined") {
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		init = window;	// pass this window object by default
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	}
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	Dialog._geckoOpenModal(url, action, init);
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};
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Dialog._parentEvent = function(ev) {
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	if (Dialog._modal && !Dialog._modal.closed) {
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		Dialog._modal.focus();
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		HTMLArea._stopEvent(ev);
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	}
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};
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// should be a function, the return handler of the currently opened dialog.
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Dialog._return = null;
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// constant, the currently opened dialog
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Dialog._modal = null;
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// the dialog will read it's args from this variable
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Dialog._arguments = null;
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Dialog._geckoOpenModal = function(url, action, init) {
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	var dlg = window.open(url, "hadialog",
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			      "toolbar=no,menubar=no,personalbar=no,width=10,height=10," +
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			      "scrollbars=no,resizable=yes");
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	Dialog._modal = dlg;
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	Dialog._arguments = init;
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	// capture some window's events
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	function capwin(w) {
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		HTMLArea._addEvent(w, "click", Dialog._parentEvent);
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		HTMLArea._addEvent(w, "mousedown", Dialog._parentEvent);
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		HTMLArea._addEvent(w, "focus", Dialog._parentEvent);
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	};
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	// release the captured events
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	function relwin(w) {
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		HTMLArea._removeEvent(w, "click", Dialog._parentEvent);
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		HTMLArea._removeEvent(w, "mousedown", Dialog._parentEvent);
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		HTMLArea._removeEvent(w, "focus", Dialog._parentEvent);
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	};
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	capwin(window);
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	// capture other frames
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	for (var i = 0; i < window.frames.length; capwin(window.frames[i++]));
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	// make up a function to be called when the Dialog ends.
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	Dialog._return = function (val) {
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		if (val && action) {
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			action(val);
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		}
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		relwin(window);
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		// capture other frames
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		for (var i = 0; i < window.frames.length; relwin(window.frames[i++]));
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		Dialog._modal = null;
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	};
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};
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